Thursday, June 30, 2011

Making humans (virtually)


Making humans is now easier than getting agreement from a consenting adult.... Except these humans are virtual. This is an intriguing blog post by Johnj about an open-source body-generating system called "Makehuman". If you happen to have Blender installed (to export to .3ds) you can import your humans to SU.

Making "paintings" of humans is about to get really interesting. Carravagio eat your heart out!

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